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Chroma
Chroma
Mastery Rank 0
Health 100
Shields 100
Armor 350
Energy 150
Sprint Speed 1.0
Polarities Naramon Madurai
Exilus Polarity None
Aura Polarity Madurai
Introduced Update 16
A master of the deadly elements, Chroma can alter his damage output by changing his energy color.
~ Codex
This is Chroma, an ancient legend, master of the elements.

When all the land is in ruins, Tenno, only Chroma will remain.

~ Lotus

Release Date: March 19, 2015

Manufacturing Requirements
Credits64
25,000
Neuroptics
1
Chassis
1
Systems
1
Helmet
Volt Neuroptics
Time: 72 hrs
Rush: Platinum64 50
Market Price: Platinum64 375 Blueprint Price: N/A
Neuroptics
Credits64
15,000
Plastids64
200
NeuralSensor64
2
PolymerBundle64
350
Helmet
Ember Neuroptics
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
File:Neurode64.png
2
Salvage64
900
Plastids64
50
Chassis
Frost Chassis
Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
File:Oxium64.png
400
File:ArgonCrystal64.png
2
File:Neurode64.png
1
Systems
Saryn Systems
Time: 12 hrs
Rush: Platinum64 25

Acquisition[]

Chroma's main blueprint will be rewarded upon completion of the quest The New Strange.

Component blueprints are awarded by completing Junctions. The Neuroptics will be rewarded after completing the Uranus Junction, the Chassis the Neptune Junction and the Systems the Pluto Junction.

Notes[]

External links[]

Chroma Prime
Chroma Prime
Mastery Rank 6
Health 100
Shields 100
Armor 425
Energy 200
Sprint Speed 1.0
Polarities Naramon Vazarin Madurai Naramon
Exilus Polarity None
Aura Polarity Madurai
Introduced Update 23.9
Bind the elements and unleash untold destruction with Chroma Prime. Featuring altered mod polarities for greater customization.
~ Codex

Edit

Passive[]

A master of the deadly elements, Chroma can alter his damage output by changing his energy color.

Abilities[]

File:Spectral Scream thumbnail.jpg Spectral Scream white

Energy
10
Key
1

Spectral Scream
Exhale a deep breath of elemental destruction. Chroma's Energy color determines the element.
Strength 100 / 125 / 150 / 200
Duration N/A
Range 4 / 5 / 6.5 / 10 m

Chroma breathes a continuous stream of elemental energy in a cone 4 / 5 / 6.5 / 10 meters long that deals 100 / 125 / 150 / 200 Heat, Electricity, Toxin, or Cold damage per second with a 40% / 45% / 50% / 60% status chance.

Afterburn

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Ability Duration reduces channeling cost to 0.98 energy per second.
    • Reduces cone length to Template:Maximization/advancedcalc meters.
  • Maximized Ability Efficiency reduces activation cost to 2.5 energy and channeling cost to 0.75 energy per second.
    • Has no negative effects on this ability.
  • Maximized Ability Range increases cone length to Template:Maximization/advancedcalc meters.
    • Reduces damage to 80 per second.
  • Maximized Ability Strength increases damage to 824 per second.
    • Without {{M}} "Energy Conversion" not found and {{M}} "Growing Power" not found, increases damage to 674 per second.
    • Increases activation cost to 15.5 energy and channeling cost to 6.41 energy per second.

File:Elemental Ward thumbnail.jpg Elemental Ward white

Energy
50
Key
2

Elemental Ward
Depending on Chroma's elemental alignment, an offensive area-of-effect is created. Chroma and his nearby allies are imbued with defensive energy.
Strength
Duration
Range

Chroma emits an aura that infuses himself and nearby allies with elemental energy as long as they remain within 6 / 8 / 10 / 12 meters. The aura lasts for 10 / 15 / 20 / 25 seconds.

Everlasting Ward

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

Heat
  • Maximized Ability Duration increases duration to 76.5 seconds.
    • Reduces aura radius to 4.08 meters.
  • Maximized Ability Efficiency reduces cost to 12.5 energy.
    • Reduces duration to 10 seconds.
  • Maximized Ability Range increases aura radius to 33.6 meters.
    • Reduces damage to 40 per second and health bonus to 80%.
  • Maximized Ability Strength increases damage to 412 per second and health bonus to 824%.
    • Without {{M}} "Energy Conversion" not found and {{M}} "Growing Power" not found, increases damage to 337 per second and health bonus to 674%.
    • Increases cost to 77.5 energy.
    • Reduces duration to 18.13 seconds.

Electric
  • Maximized Ability Duration increases duration to 76.5 seconds.
    • Reduces aura radius to 4.08 meters and arc range to 3.4 meters.
  • Maximized Ability Efficiency reduces cost to 12.5 energy.
    • Reduces duration to 10 seconds.
  • Maximized Ability Range increases aura radius to 33.6 meters and arc range to 28 meters.
    • Reduces damage multiplier to 4x, shield bonus to 40%, minimum damage to 80 and status chance to 10%.
  • Maximized Ability Strength increases damage multiplier to 41.2x, shield bonus to 412%, minimum damage to 824 and status chance to 103%.
    • Without {{M}} "Energy Conversion" not found and {{M}} "Growing Power" not found, increases damage multiplier to 33.7x, shield bonus to 337%, minimum damage to 674 and status chance to 84.25%.
    • Increases cost to 77.5 energy.
    • Reduces duration to 18.13 seconds.

Toxin
  • Maximized Ability Duration increases duration to 76.5 seconds and reload speed and holster rate bonuses to 107.1%.
    • Reduces aura radius to 4.08 meters.
  • Maximized Ability Efficiency reduces cost to 12.5 energy.
    • Reduces duration to 10 seconds and reload speed and holster rate bonuses to 14%.
  • Maximized Ability Range increases aura radius to 33.6 meters.
    • Reduces damage chance per second to 20%.
  • Maximized Ability Strength increases damage chance per second to Template:HardCap%.
    • Without {{M}} "Energy Conversion" not found and {{M}} "Growing Power" not found, the value does not change.
    • Increases cost to 77.5 energy.
    • Reduces duration to 18.13 seconds and reload speed and holster rate bonuses to 25.38%.

Cold
  • Maximized Ability Duration increases duration to 76.5 seconds.
    • Reduces aura radius to 4.08 meters.
  • Maximized Ability Efficiency reduces cost to 12.5 energy.
    • Reduces duration to 10 seconds.
  • Maximized Ability Range increases aura radius to 33.6 meters.
    • Reduces armor bonus to 60%, damage multiplier to 1.2x, and status chance to 10%.
  • Maximized Ability Strength increases armor bonus to 618%, damage multiplier to 12.36x, and status chance to 103%.
    • Without {{M}} "Energy Conversion" not found and {{M}} "Growing Power" not found, increases armor bonus to 505.5%, damage multiplier to 10.11x, and status chance to 84.25%.
    • Increases cost to 77.5 energy.
    • Reduces duration to 18.13 seconds.

File:Vex Armor thumbnail.jpg Vex Armor white

Energy
75
Key
3

Vex Armor
When shields are hit, Chroma's armor grows stronger, when health takes a hit, weapon damage increases. Active for a limited time, maximum increases corresponding to rank.
Strength 200% / 250% / 300% / 350% (maximum armor bonus)
200% / 225% / 250% / 275% (maximum damage bonus)
Duration 10 / 15 / 20 / 25 s
Range 8 / 10 / 15 / 18 m

Chroma enters a rage state, gaining Scorn when shields are hit and Fury when health is damaged.

Vexing Retaliation

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Ability Duration increases duration to 76.5 seconds.
    • Reduces range to 6.12 meters.
  • Maximized Ability Efficiency reduces cost to 18.75 energy.
    • Reduces duration to 10 seconds.
  • Maximized Ability Range increases range to 50.4 meters.
    • Reduces maximum armor bonus to 140% (Template:Maximization/advancedcalc Chroma's armor) and maximum damage bonus to Template:Maximization/advancedcalc%
  • Maximized Ability Strength increases maximum armor bonus to 1442% (Template:Maximization/advancedcalc Chroma's armor) and maximum damage bonus to Template:Maximization/advancedcalc%
    • Without {{M}} "Energy Conversion" not found and {{M}} "Growing Power" not found, increases maximum armor bonus to 1179.5% (Template:Maximization/advancedcalc Chroma's armor) and maximum damage bonus to Template:Maximization/advancedcalc%
    • Increases cost to 116.25 energy.
    • Reduces duration to 18.13 seconds.
  • With {{M}} "Steel Fiber" not found, {{M}} "Armored Agility" not found and {{M}} "Gladiator Aegis" not found at max rank increases Chroma's armor to Template:Maximization/advancedcalc.
    • Adding Maximized Ability Strength to this increases Chroma's armor to Template:Maximization/advancedcalc.

File:Effigy thumbnail.jpg Effigy white

Energy
50
Key
4

Effigy
Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.
Strength 100 / 200 / 300 / 400 (damage/tick)
500 / 1000 / 1500 / 2000 (damage/second)
1000 / 2000 / 4000 / 8000 (health)
Duration N/A
Range N/A

Chroma sheds his pelt, creating a winged elemental effigy sentry with 1000 / 2000 / 4000 / 8000 health. The sentry will attack all enemies within 20 meters with a continuous stream of elemental energy.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Ability Duration reduces channeling cost to 3.27 energy per second.
    • Has no negative effects on this ability.
  • Maximized Ability Efficiency reduces activation cost to 12.5 energy and channeling cost to 2.5 energy per second.
    • Has no negative effects on this ability.
  • Maximized Ability Range has no positive effects on this ability.
    • Reduces damage to 160 per tick and health to 3200.
  • Maximized Ability Strength increases damage to 1648 per tick and health to 32960.
    • Without {{M}} "Energy Conversion" not found and {{M}} "Growing Power" not found, increases damage to 1348 per tick and health to 26960.
    • Increases activation cost to 77.5 energy and channeling cost to 21.38 energy per second.

Chroma/Equip

Chroma/Patch History

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Gallery[]

Videos[]

Chroma's original profile video.

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